UC New Media Research Directory
Sack, Warren
February 2nd, 2007 under Faculty, Uncategorized

Assistant Professor of Film and Digital Media, UC Santa Cruz
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Warren SackWarren Sack is a software designer and media theorist whose work explores theories and designs for online public space and public discussion. He is currently Assistant Professor of Film and Digital Media at the University of California, Santa Cruz, where he has established the Social Computing Lab research group. He also serves as an affiliated faculty member of the Computer Science Department as well as a member of the faculty of the Digital Arts/New Media M.F.A. Program. Before joining the faculty at UC Santa Cruz in the Film & Digital Media Department, Sack was Assistant Professor at UC Berkeley, where he directed the Social Technologies Group. He has also been a research scientist at the MIT Media Laboratory, and a research collaborator in the Interrogative Design Group at the MIT Center for Advanced Visual Studies. He earned a B.A. from Yale and an S.M. and Ph.D. from the MIT Media Laboratory. He is a member of the Digital Cultures Project and UC DARnet University of California Multi-Campus Research Groups. Some of Sack’s projects relevant to online reading include Agonistics: A Language Game , Conversation Map, and Translation Map (with Sawad Brooks).


 Links:      Home page | Social Computing Lab

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Literature in the twenty-first century is computational. Almost all print books are digital files before they become books; this is the form in which they are composed, edited, composited, and sent to the computerized machines that produce them as books. They should, then, properly be considered as electronic texts for which print is the output form. The computational nature of twenty-first century literature is most evident, however, in electronic literature, literature that is “digital born,” created on a computer and meant to be read on it. More than being marked by digitality, such works are actively formed by it. For those of us interested in the present state of literature and where it might be going, electronic literature raises complex, diverse, and compelling issues.
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